I think that most of my models are fairly well constructed, and I'm particularly happy with the propellor and the fallen tree. I think the propellor is and accurate representation of the object I was trying to model, and I'm happy with how the tree looks, and the natural look of the branches.
I'm happy with the terrain I have created, and I think it creates the open, natural feel I'm trying to simulate.
Negative points:
I could have put some more work into modelling the plane. I could have paid more attention to the small details, like the poles holding the wings up, and the landing gear. I could have also done more work on the bird, getting it to have a more cylindrical shape, and refining the feet.
I could have textured the models much better as well. I'm fairly happy with the fallen tree and branches, but I could have definitely done more work on texturing the plane, unwrapping it to texture the windows and cockpit, and the bird, by texturing the different parts of the bird to make it look more real.
Another thing I could have improved on was the sound. I have an ambient sound of birds chirping that is audible throughout the entire level, but I could have added audio to the birds in the level, as well as possibly add flame sounds to the plane.
Lastly, if I had more time, I could have added sunbeams to the level.
Here is my level walkthrough:
https://vimeo.com/groups/southbank/videos/97274802
Here is my level walkthrough:
https://vimeo.com/groups/southbank/videos/97274802



